pjalsGit

pjalsGit

e

Member Since 4 years ago

0.4miles away from my laptop

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188 contributions in the last year

Pinned
⚡ 🧛🏻‍♂️ Dark theme for Vim
⚡ SMLinux but in TypeScript.
⚡ A bridge between flying-squid, dazed-sheep, and vice-versa.
⚡ SM64 online co-op mod, forked from https://github.com/sm64pc/sm64ex
⚡ Display and control your Android device (old for intel devices)
Activity
Dec
4
1 day ago
started
started time in 11 hours ago
started
started time in 13 hours ago
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issue

pjalsGit issue vim-airline/vim-airline

pjalsGit
pjalsGit

Bug: clicking on another buffer while on an unsaved file errors

environment

let g:airline#extensions#tabline#enabled = 1
let g:airline#extensions#tabline#formatter = 'unique_tail_improved'

if you are using terminal:

  • terminal: kitty
  • $TERM variable: xterm-kitty
  • color configuration (:set t_Co?): Key code not set

if you are using Neovim:

  • does it happen in Vim: not tested

actual behavior

Errors with:

Error detected while processing ufnction airline#extensions#tabline#buffers#clickbuf:
line   8:
E37: No write since last change (add ! to override)

expected behavior

I mean, for it not to error?

screen shot (if possible)

image

push

pjalsGit push pjalsGit/vim-airline

pjalsGit
pjalsGit

fix some errors when file is unsaved

commit sha: 7fa7463df21f6e266c2acd387367a0d624b65a2a

push time in 16 hours ago
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fork

pjalsGit forked vim-airline/vim-airline

⚡ lean & mean status/tabline for vim that's light as air
pjalsGit MIT License Updated
fork time in 16 hours ago
started
started time in 18 hours ago
pull request

pjalsGit pull request themerdev/themer

pjalsGit
pjalsGit

[@themerdev/vim] Add note about runtime-path

push

pjalsGit push pjalsGit/themer

pjalsGit
pjalsGit

commit sha: a227f15259490076659fb98b541d9c53ec92a75a

push time in 20 hours ago
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fork

pjalsGit forked themerdev/themer

⚡ 🎨 themer takes a set of colors and generates themes for your apps (editors, terminals, wallpapers, and more).
pjalsGit MIT License Updated
fork time in 20 hours ago
Dec
3
2 days ago
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fork

pjalsGit forked vim-airline/vim-airline-themes

⚡ A collection of themes for vim-airline
pjalsGit MIT License Updated
fork time in 1 day ago
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issue

pjalsGit issue jacoborus/estilo

pjalsGit
pjalsGit

bug: `Deno.setRaw is not a function`

I tried making a project with estilo but it errored with:

? Project name: (interstellar) › error: Uncaught (in promise) TypeError: Deno.setRaw is not a function
    at Input.#readChar (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:13255:18)
    at Input.#readKey (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:13248:42)
    at Input.read (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:13200:47)
    at Input.#execute (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:13157:25)
    at async Input.prompt (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:13143:20)
    at async PromptList.runPrompt (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:14264:45)
    at async https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:14196:17
    at async PromptList.runBeforeHook (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:14252:9)
    at async PromptList.next (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:14194:13)
    at async PromptList.run (https://denopkg.com/jacoborus/[email protected]/dist/estilo.js:14189:9)

note that I have no idea how to make a VIM colorscheme, so this is kinda the only option!

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issue

pjalsGit issue vv9k/vim-github-dark

pjalsGit
pjalsGit

airline doesnt detect the theme on **startup**

putting the airline theme to my vimrc doesnt work, but when i do AirlineTheme it works

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issue

pjalsGit issue comment vv9k/vim-github-dark

pjalsGit
pjalsGit

make status(bar/line) colors more pleasant for the eyes

pjalsGit
pjalsGit

NEVERMIND! i was using an airline theme that happened to look similar

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issue

pjalsGit issue vv9k/vim-github-dark

pjalsGit
pjalsGit

make status(bar/line) colors more pleasant for the eyes

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issue

pjalsGit issue vv9k/vim-github-dark

pjalsGit
pjalsGit

make status(bar/line) colors more pleasant for the eyes

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issue

pjalsGit issue comment DanielOgorchock/joycond

pjalsGit
pjalsGit

freezing on "adding epoll_subscriber"

i can't pair joycons with SL+SR, L+R, etc

● joycond.service - joycond
     Loaded: loaded (/etc/systemd/system/joycond.service; enabled; vendor preset: disabled)
     Active: active (running) since Thu 2021-08-12 12:25:15 EEST; 13s ago
   Main PID: 4821 (joycond)
      Tasks: 1 (limit: 19023)
     Memory: 384.0K
        CPU: 3ms
     CGroup: /system.slice/joycond.service
             └─4821 /usr/bin/joycond

Aug 12 12:25:15 fedora systemd[1]: Started joycond.
Aug 12 12:25:15 fedora joycond[4821]: adding epoll_subscriber: fd=4

theres the logs, (yes they are full logs)

pjalsGit
pjalsGit

what usb port? as far as i know joycons dont have usb, and this issue is:

i can't pair joycons

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issue

pjalsGit issue comment ggez/ggez

pjalsGit
pjalsGit

Adding a list of good crates?

The Non-Features section in the README currently links to arewegameyet, assets_manager and keyframe. We could add a more coherent listing of crates that work well (preferably used in someone's actual game) with ggez.

Animation

Asset Manager

Physics

etc

pjalsGit
pjalsGit

https://rapier.rs/ could be added to physics, it looks pretty good (supporting 2/3d)

Dec
2
3 days ago
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issue

pjalsGit issue electron-react-boilerplate/electron-react-boilerplate

pjalsGit
pjalsGit

errors while building `[email protected]:.` on yarn 2+

Prerequisites

  • Using npm (yarn is superior)
  • Using an up-to-date main branch
  • Using latest version of devtools. Check the docs for how to update
  • Tried solutions mentioned in #400 (i dont have node_movules)
  • For issue in production release, add devtools output of DEBUG_PROD=true npm run build && npm start (cant, it doesnt even build your package)

Expected Behavior

Build the package

Current Behavior

Errors, here are the logs:

# This file contains the result of Yarn building a package ([email protected]:.)
# Script name: postinstall

Debugger listening on ws://127.0.0.1:32931/2047b205-a061-4ba5-ab57-c9fc10f8ecac
For help, see: https://nodejs.org/en/docs/inspector
Debugger attached.
Error: ENOENT: no such file or directory, scandir 'node_modules'
    at Object.readdirSync (node:fs:1390:3)
    at NodeFS.readdirSync (/home/me/Projects/rcsbg/.pnp.cjs:21437:26)
    at makeCallSync.subPath.subPath (/home/me/Projects/rcsbg/.pnp.cjs:24416:26)
    at ZipOpenFS.makeCallSync (/home/me/Projects/rcsbg/.pnp.cjs:24512:26)
    at ZipOpenFS.readdirSync (/home/me/Projects/rcsbg/.pnp.cjs:24415:17)
    at VirtualFS.readdirSync (/home/me/Projects/rcsbg/.pnp.cjs:21738:24)
    at PosixFS.readdirSync (/home/me/Projects/rcsbg/.pnp.cjs:21738:24)
    at URLFS.readdirSync (/home/me/Projects/rcsbg/.pnp.cjs:21738:24)
    at Object.<anonymous> (/home/me/Projects/rcsbg/.erb/scripts/check-native-dep.js:9:6)
    at Module._compile (node:internal/modules/cjs/loader:1101:14) {
  errno: -2,
  syscall: 'scandir',
  code: 'ENOENT',
  path: 'node_modules'
}

Steps to Reproduce

  1. Get boilerplate

  2. Run yarn set version stable

  3. See error in `/tmp/xxx-xxxxxxx/build.log

Possible Solution (Not obligatory)

I'm pretty sure you shouldn't rely on node_modules existing, as PNP exists.

Context

Trying to make a project with yarn

Your Environment

Dec
1
4 days ago
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issue

pjalsGit issue comment vladmandic/human-motion

pjalsGit
pjalsGit

dont assume all bones are on input

pretty self-explanatory

pjalsGit
pjalsGit

if its going to be added, dont close it, add it to a milestone and leave it, then when you have done the feature, close the issue

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issue

pjalsGit issue vladmandic/human-motion

pjalsGit
pjalsGit

dont assume all bones are on input

pretty self-explanitory

started
started time in 3 days ago
Nov
30
5 days ago
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issue

pjalsGit issue comment fr1kin/ForgeHax

pjalsGit
pjalsGit

Crashes when using Impact with ForgeHax

ForgeHax looks like not liking Impact, can you guys fix it? I would appreciate you guys fix it?

pjalsGit
pjalsGit

god i was such a clown back then

Nov
29
6 days ago
Nov
27
1 week ago
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issue

pjalsGit issue comment McJtyMods/TheOneProbe

pjalsGit
pjalsGit

What am I missing with the color code?

Is it possible you could give a user friendly explanation of how to change the colors of the border and box fill in your mod? Your wiki is pretty much just a description of what the mod does, and doesn't really explain how to change anything. I have looked all over google, and found a few other people that have asked this, and you told them it is a "hexadecimal" color. However, when I type "hexadecimal color picker" into google, I get this: https://imgur.com/XiTLwrO

And when I choose a color from that picker, and copy the code into your config file, it doesnt work. The default values in your config file don't even seem to be the correct colors that I am seeing in the game. For example your default value of "ff999999" boxBorderColor comes up as Pink in the hexadecimal color picker. This is not the default color I see in the game. So something is off somewhere, and again, your wiki is pretty useless for explaining any of these things.

What color picker will give me actual values that I can use in your config?

pjalsGit
pjalsGit

I get this: imgur.com/XiTLwrO select your color and copy the text box under/in "HEX"

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issue

pjalsGit issue jprichardson/node-fs-extra

pjalsGit
pjalsGit

fsa-extra path arguments should use `fs.PathLike`

  • Operating System: Linux fedora 5.14.16-302.fsync.fc35.x86_64 #1 SMP Sat Nov 6 19:37:39 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux
  • Node.js version: v16.11.0
  • fs-extra version: [email protected]:10.0.0
Nov
26
1 week ago
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issue

pjalsGit issue cc-tweaked/CC-Tweaked

pjalsGit
pjalsGit

the shell uses `fs.complete(..., ..., false, false)` which should return nothing

I'm working on a cloud FS and I noticed that the shell uses fs.complete(..., ..., false, false) which shouldn't include anything according to the documentation.

Nov
25
1 week ago
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fork

pjalsGit forked cc-tweaked/CC-Tweaked

⚡ Just another ComputerCraft fork
pjalsGit Updated
fork time in 1 week ago
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issue

pjalsGit issue comment djoslin0/sm64ex-coop

pjalsGit
pjalsGit

Feature Request: Custom levels sent via the server

I think custom levels are something that could really give the project a lot of uses outside of playing the base game with friends. Having level packs could allow for some very interesting play sessions as you could easily port levels from many ROM hacks into the format described below*, or you could just make your own levels to screw around with friends in.

Of course, one could recompile the game and change the levels to get this functionality, but I think it would be more efficient and user friendly if the server sent it. I don't know how hard this would be given the current code; there would need to be a special format because I don't think c files can be sent and dynamically used, but the format just needs to be a .zip file containing the obj or glTF file (preferably the latter since that can hold texture information), and a .yml file containing the initial object placements and the level information.

*even if there aren't PC ports already, I imagine that as long as the hack doesn't have too many custom objects or what not it wouldn't difficult to just rip the level model, convert it to the proper format, and populate the object list

pjalsGit
pjalsGit

pretty sure what they proposed WAS rewriting level loading

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