I create a game by
dotnet new mgdesktopgl -o GuessNumber
then build it
cd GuessNumber dotnet build
and I get
CSC : error CS7065: Error building Win32 resources -- Unable to read beyond the end of the stream. [D:\GuessNumber\GuessNumber.csproj] Build FAILED.
I'm using visual studio 2022 preview and dotnet 6.0 but I have installed the dotnet core 3.1(mgcb-editor and MonoGame.Templates.CSharp as well).
What version of MonoGame does the bug occur on:
- MonoGame 3.8
What operating system are you using:
- Windows 10
What MonoGame platform are you using: