# Difference between revisions of "Mana point"

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A character's '''mana points''' are determined by his or her mana statistic(s) and [[Harness Power]] skill training. Mana points are the basic unit of cost for magic-based abilities, and therefore characters with a higher mana point capacity are capable of larger quantities of, and/or more advanced, magic. | A character's '''mana points''' are determined by his or her mana statistic(s) and [[Harness Power]] skill training. Mana points are the basic unit of cost for magic-based abilities, and therefore characters with a higher mana point capacity are capable of larger quantities of, and/or more advanced, magic. | ||

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− | == Mana | + | == Mana Regeneration == |

Any character whose current mana points are below capacity will receive new mana points upon each '[[pulse]]', which occurs roughly every 2 minutes. A variety of factors, most notably location, affect the quantity of mana received, but it is calculated based upon a percentage of the character's capacity. (Depending on the circumstances, normally between 10%-25%, though amounts slightly outside that range are possible.) | Any character whose current mana points are below capacity will receive new mana points upon each '[[pulse]]', which occurs roughly every 2 minutes. A variety of factors, most notably location, affect the quantity of mana received, but it is calculated based upon a percentage of the character's capacity. (Depending on the circumstances, normally between 10%-25%, though amounts slightly outside that range are possible.) | ||

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For more information, see [[Mana point regeneration]]. | For more information, see [[Mana point regeneration]]. | ||

− | == Mana | + | == Mana Point Calculation == |

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Each [[profession]] uses one or two [[statistic]]s to determine its base mana points. The bonus of the statistic, not the value of the statistic itself, is used. | Each [[profession]] uses one or two [[statistic]]s to determine its base mana points. The bonus of the statistic, not the value of the statistic itself, is used. | ||

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Bonuses from mana statistics are based on the character's stats at [[Level]] 0 (shown with the command '[[INFO|INFO START]]') and do not take subsequent [[statistic growth rate|growth]] into account. | Bonuses from mana statistics are based on the character's stats at [[Level]] 0 (shown with the command '[[INFO|INFO START]]') and do not take subsequent [[statistic growth rate|growth]] into account. | ||

− | === Maximum | + | === Maximum Mana === |

A character's maximum mana points are equal to the following: | A character's maximum mana points are equal to the following: | ||

− | <div {{prettydiv|margin-right= | + | <div {{prettydiv|margin-right=400px}}><center><tt>'''Max MP = [[trunc]][(StatBonus1 + StatBonus2) ÷ 4] + Harness Power Bonus'''</tt></center></div> |

where the Harness Power Bonus is equal to 3 × Ranks for ranks less than or equal to the character's level, and 1 × Ranks for ranks beyond the character's level. If the character has only one mana stat, use it for both StatBonus1 and StatBonus2. | where the Harness Power Bonus is equal to 3 × Ranks for ranks less than or equal to the character's level, and 1 × Ranks for ranks beyond the character's level. If the character has only one mana stat, use it for both StatBonus1 and StatBonus2. | ||

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Versa is a level 10 Elf Empath, with Level 0 stats of 100 in Influence and a 98 in Wisdom; this amounts to bonuses of +35 in Influence and +24 in Wisdom. Versa has 15 ranks of Harness Power. Versa's maximum mana points are: | Versa is a level 10 Elf Empath, with Level 0 stats of 100 in Influence and a 98 in Wisdom; this amounts to bonuses of +35 in Influence and +24 in Wisdom. Versa has 15 ranks of Harness Power. Versa's maximum mana points are: | ||

− | + | :trunc[(35+24) ÷ 4] + 3 × (10 ranks) + 1 × (5 ranks) = 14 + 30 + 5 = '''49 MP''' | |

[[Category:Magic]] | [[Category:Magic]] | ||

[[category:Basic Mechanics]] | [[category:Basic Mechanics]] |

## Revision as of 10:44, 4 July 2015

A character's **mana points** are determined by his or her mana statistic(s) and Harness Power skill training. Mana points are the basic unit of cost for magic-based abilities, and therefore characters with a higher mana point capacity are capable of larger quantities of, and/or more advanced, magic.

## Mana Regeneration

Any character whose current mana points are below capacity will receive new mana points upon each 'pulse', which occurs roughly every 2 minutes. A variety of factors, most notably location, affect the quantity of mana received, but it is calculated based upon a percentage of the character's capacity. (Depending on the circumstances, normally between 10%-25%, though amounts slightly outside that range are possible.)

For more information, see Mana point regeneration.

## Mana Point Calculation

Each profession uses one or two statistics to determine its base mana points. The bonus of the statistic, not the value of the statistic itself, is used.

- The Cleric, Paladin, and Ranger use Wisdom as their mana stat.
- A Wizard uses Aura as his or her mana stat.
- The Rogue, Sorcerer, and Warrior use both Wisdom and Aura as their mana stats.
- An Empath uses Wisdom and Influence as his or her mana stats.
- A Bard uses Aura and Influence as his or her mana stats.
- A Monk uses Logic and Wisdom as her or her mana stats.

Bonuses from mana statistics are based on the character's stats at Level 0 (shown with the command 'INFO START') and do not take subsequent growth into account.

### Maximum Mana

A character's maximum mana points are equal to the following:

**Max MP = trunc[(StatBonus1 + StatBonus2) ÷ 4] + Harness Power Bonus**where the Harness Power Bonus is equal to 3 × Ranks for ranks less than or equal to the character's level, and 1 × Ranks for ranks beyond the character's level. If the character has only one mana stat, use it for both StatBonus1 and StatBonus2.

**Example Calculation**

Versa is a level 10 Elf Empath, with Level 0 stats of 100 in Influence and a 98 in Wisdom; this amounts to bonuses of +35 in Influence and +24 in Wisdom. Versa has 15 ranks of Harness Power. Versa's maximum mana points are:

- trunc[(35+24) ÷ 4] + 3 × (10 ranks) + 1 × (5 ranks) = 14 + 30 + 5 =
**49 MP**